Enable "Vibe Coding" with our Model Context Protocol server. Generate animated pixel art characters and tilesets directly from your AI coding assistant!
Build a 2D platformer in Godot with AI assistance
Create a pixel art RPG in Unity with Cursor
Make a roguelike in Pygame with Claude Code
claude mcp add pixellab https://api.pixellab.ai/mcp -t http -H "Authorization: Bearer YOUR_SECRET"
Installation Steps:
1.
Open your terminal
2.
Run the command above
3.
Start Claude Code to use PixelLab tools
💡 Pro tip: Help your AI find and use the tools
Include this link in your prompts for a complete overview of all PixelLab tools:
@https://api.pixellab.ai/mcp/docs
Works with AI assistants that support URL context fetching (Claude, ChatGPT, etc.)
AI assistants can now help you build entire games from scratch. With PixelLab's MCP integration, your coding assistant becomes a game development powerhouse - generating assets, writing code, and bringing your ideas to life faster than ever.
Your AI creates game-ready sprites and immediately writes the code to use them. Assets go straight from generation into your game.
Go from idea to playable prototype in minutes. Perfect for game jams, experimentation, and finding the fun fast.
Works with any game engine or framework. Godot's GDScript, Unity's C#, or raw Pygame - your AI assistant adapts to your preferred tools.
Whether you're learning to code or shipping your 100th game, AI adapts to you. Guide it with high-level ideas or dive into the details together.
Pro tip: Godot works especially well for AI-driven development - your assistant can run the engine headless, modify scenes, and test gameplay without any human intervention.
The Model Context Protocol (MCP) is an open standard that enables AI assistants to safely interact with external tools and data sources. With PixelLab's MCP server, your AI assistant can generate pixel art characters, animations, and tilesets directly within your coding environment.
Create pixel art characters with 4 or 8 directional views
create_character(description="cute wizard", n_directions=8)
Add animations to existing characters (walk, run, idle, etc.)
animate_character(character_id="abc123", animation="walk")
Generate Wang tilesets for seamless terrain transitions. Chain multiple terrains together.
create_topdown_tileset(lower="ocean", upper="beach", lower_base_tile_id=previous_id)
Generate platform tilesets for 2D platformer games with seamless transitions.
create_sidescroller_tileset(lower="stone brick", transition="moss", base_tile_id=previous_id)
Create individual isometric tiles
create_isometric_tile(description="grass on top of dirt", size=32)