In chat · over MCP · with the API

Pixel Art VFX Generator

Create pixel art fire, explosions, spells and slashes, timed to your own character. Export a GIF or a sprite sheet.

Free to try with a PixelLab account

Made with the PixelLab VFX creator

Effects timed to animated characters: drop in your sprite, describe what should happen and when.

A pixel art dragon breathing fire, pixel art VFX

Dragon fire breath

A sorcerer summoning a laser from a magic circle in the sky, pixel art VFX

Sky laser summon

A mage raising a row of ice spikes, pixel art VFX

Ice spikes

What is a pixel art VFX generator?

A pixel art VFX generator makes the animated effects a 2D game needs, like fire, explosions, hit sparks, spells and smoke, without drawing every frame by hand. In PixelLab you describe the effect, an AI artist builds it in real pixel art with your colours and outline, and you export it as a GIF or a sprite sheet your engine can play.

Three ways to make VFX

The same effects, wherever you work.

Chat in the browser

Open the VFX creator, drop in your animated sprite and describe what should happen and when. Refine it in chat and with live sliders.

Vibe code it over MCP

Connect PixelLab to Claude Code, Cursor or any MCP client. Your AI builds and edits effects with the VFX workbench while it codes your game, and saves them to your library. Free for subscribers.

Call the API

Send a description to the VFX endpoint and our artist makes the effect, returning a GIF and a sprite sheet. Good for tools and pipelines.

How to make pixel art VFX

No particle editor, no frame-by-frame drawing.

1

Describe it

Drop in your character if you have one and say what should happen: "the dragon rears back, then breathes a long stream of fire".

2

Refine it

Ask for changes in chat ("bigger, more sparks, darker smoke") and fine-tune size, speed, colours and timing with live sliders.

3

Export it

Download a GIF or an animated PNG, or turn it into a sprite sheet when your engine needs one. A game pack ZIP splits it into pieces.

Watch the VFX tutorial

A fireball, an electric kunai, a bubbling cauldron and a mage summoning a lightning wolf, step by step.

Built for game developers

Effects that look hand-made and fit your game, exported in the formats you already use.

Real pixel art

Crisp pixels, colour ramps and clean outlines. Effects are drawn pixel by pixel, never a blurry image scaled down.

Describe it in words

A VFX artist in chat builds and changes the effect for you, so you don't need to know particle systems.

Live sliders

Every effect comes with controls. Drag to change it instantly, free, without generating again.

Every direction

Make a projectile or slash once and export it facing 4, 8 or 16 directions, for top-down or side-view games.

Effects on your characters

Add an aura, glow, light or recolour to your own animated sprite, so hits, buffs and spells match your character.

Ready for any engine

Sprite sheets, GIF and animated PNG export work in Unity, Godot, GameMaker, Phaser, Aseprite and anything that reads PNG.

Frequently asked questions

Make your first effect

Describe an effect, refine it and export it as a GIF or a sprite sheet.

Open the VFX creator

Also see: AI game builder