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tools
Animation to animation
The Animation to animation tool allows you to generate animation frames based on your descriptions and preferences. This powerful tool creates consistent character animations by generating multiple frames that maintain character appearance and style throughout the sequence.
To get started with the "Animation to animation" feature, the first thing you'll do is open the Animation to Animation window.
Inside the window, you'll find several settings to configure your animation.
At the top, you'll see a slider labeled Number of images. Use this to set how many frames you want the tool to generate for your animation sequence in one go. Keep in mind that the maximum number of frames you can generate at once might depend on your canvas size.
It's recommended to start with as few frames as possible (typically 2) to cycle through good references faster and establish a consistent character appearance.
Below that, you'll see the Animation reference section. This is where you can choose to use an existing reference image or an init image. This is handy if you have a specific look or character you want to start with. We'll touch on using a generated frame as a reference later to help keep things consistent.
Next is the Description field. Type in a description of the character or the art style you want to animate. For example, "man with a straw hat and blue overalls" as shown in the image.
In the Action description field, briefly describe the movement or action you want the character to perform, like "walk".
Select the perspective or camera view for your animation from the dropdown menu.
Choose the direction of the action if applicable.
You can adjust the appearance of your animation here by picking options for outline, shading, and details. Feel free to experiment with these settings like "selective outline", "basic shading", and "medium detail" to see what fits your style best.
Under the Advanced Options, you can fine-tune how the AI generates the animation:
AI freedom: Influences how much creative latitude the AI takes during generation.
AI freedom (robust): Similar to the above, but less strict when following the template. This may offer more robust control over AI variability.
Guidance Weight: This controls how closely the AI sticks to your description. Adjusting these helps balance adherence to your input versus allowing the AI to add its own variations.
Once you've set up all your preferences:
When using Animation to Animation with no reference, in a perfect world after your first generation, you might get a frame you really like. To help ensure subsequent sets of frames stay consistent with that look:
Repeat the generation process as needed, using the reference image to build out your full animation sequence
While the tool gets you most of the way there, expect that you might need to do some manual cleanup on the frames afterward.