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Ways to Use PixelLab

Ways to Use PixelLab

PixelLab offers several ways to access its image generation and editing tools, catering to different workflows and preferences. Whether you're experimenting on your phone, building a game with AI assistance, or integrating into your pro workflow, there's an option that fits.

Overview

  1. Simple Web Creator — Quick, lightweight tool for fast generations. Works on desktop and mobile.
  2. Characters (NEW) — Instant character creator for 4/8 directional animated sprites.
  3. PixelLab Pixelorama (In-browser Editor) — Full-featured browser-based editor using the open-source Pixelorama.
  4. Aseprite Extension — Bring PixelLab tools directly into your local Aseprite environment.
  5. Vibe Coding (AI Agent Toolkit) — Give your AI coding assistant pixel art superpowers via MCP.
  6. API Access — Use PixelLab's backend tools in your own app or pipeline.
  7. Videos — demos and tutorials

1. Simple Web Creator

Our Simple Web Creator is the fastest way to generate images. Runs entirely in your browser and supports mobile devices.

  • Access: Visit the Create Page.
  • Features: Uses our "PixFlux" (for medium to extra-large images) and "BitForge" (for small to medium images) models.
  • Best for: Quick experiments, base image generation, or working on a mobile device.
  • Limitations: Streamlined interface with fewer features than the editor integrations.

2. Characters

Create game-ready characters with 4 or 8 directional views and custom animations — all from simple text descriptions.

  • Access: Visit the Characters Page.
  • Features:
    • Generate characters in 4 or 8 directions from text prompts
    • Add walk, run, idle, and other animations with one click
    • Export as sprite sheets or individual frames
    • Built-in animation preview
  • Best for: Game developers needing quick character assets, RPG makers, and anyone creating directional sprites.
  • Platform: Works on desktop and mobile browsers.

3. PixelLab Pixelorama (In-browser Editor)

Pixelorama is a free, open-source pixel art editor. We've integrated PixelLab directly into it for a full editing + AI generation experience — all in your browser.

  • Access: Open the In-browser Editor.
  • Features: Full Pixelorama toolset + PixelLab's AI generation tools.
  • Platform: Desktop browsers only.
  • Best for: Users wanting an advanced browser-based editor with full creation + generation features.
  • Limitations: No support for mobile browsers.

4. Aseprite Extension

Use PixelLab inside Aseprite, the professional-grade pixel art tool.

  • Access:
  • Features: Seamless AI-powered generation inside your Aseprite workflow.
  • Requirements: Aseprite v1.3+. Trial version does not support extensions.
  • Best for: Existing Aseprite users who want native integration.
  • Limitations: Requires Aseprite and local installation.

5. Vibe Coding (AI Agent Toolkit)

Enable AI-powered game development by giving your coding assistant direct access to PixelLab's generation tools through the Model Context Protocol (MCP).

  • Access: Visit the MCP Integration Page — pick your client there to get a ready-to-paste config with your token filled in.
  • Features:
    • Generate characters, animations, tilesets, and isometric tiles from your IDE
    • Godot-specific tooling for headless game development
    • Complete asset-to-code workflow automation
  • Best for: Developers using AI assistants, rapid game prototyping, "vibe coding" workflows.
  • Requirements: MCP-compatible AI assistant and active subscription.

Which clients work

MCP is an open protocol, not an Anthropic-only one — it is not limited to Claude. The MCP page ships a ready-made config for each of these:

Claude Code · Claude Desktop · Codex CLI (OpenAI) · Cursor · VS Code · Gemini CLI · Windsurf · Zed · Cline · Continue · Droid · Kiro · Junie · Warp · BoltAI · LM Studio · Perplexity Desktop

Anything else that speaks MCP works too — see "Other MCP Clients" on that page.

How the connection works

PixelLab's MCP is a remote HTTP server, not an npm package — there is nothing to install and no @pixellab/... or @anthropic/... package to add.

  • Endpoint: https://api.pixellab.ai/mcp
  • Auth: an Authorization: Bearer <your secret token> header, using the token from your account page
  • Clients that support remote HTTP MCP servers point straight at that URL with that header.
  • Clients that only speak stdio (including Codex CLI) bridge to it with npx mcp-remote@latest — the MCP page generates the exact snippet, so you don't have to write it yourself.

6. API Access

Use PixelLab in your own software, games, or pipelines through our API.

  • Access:
    • Directly via the API Docs.
    • For Python users, we offer a Python SDK to simplify integration.
  • Features: Programmatic access to image generation (PixFlux, BitForge), animation (skeleton, text), inpainting, rotation, and more
  • Best for: Automation, dynamic in-game asset creation, and custom tool development.
  • Limitations: Requires setup and coding knowledge.

7. Videos

Check out our YouTube channel for tutorials, demos, and behind-the-scenes looks at how to use PixelLab in various ways.