Ways to Use PixelLab
PixelLab offers several ways to access its image generation and editing tools, catering to different workflows and preferences. Whether you're experimenting on your phone, building a game with AI assistance, or integrating into your pro workflow, there's an option that fits.
Overview
- Simple Web Creator — Quick, lightweight tool for fast generations. Works on desktop and mobile.
- Characters (NEW) — Instant character creator for 4/8 directional animated sprites.
- PixelLab Pixelorama (In-browser Editor) — Full-featured browser-based editor using the open-source Pixelorama.
- Aseprite Extension — Bring PixelLab tools directly into your local Aseprite environment.
- Vibe Coding (AI Agent Toolkit) — Give your AI coding assistant pixel art superpowers via MCP.
- API Access — Use PixelLab's backend tools in your own app or pipeline.
- Videos — demos and tutorials
1. Simple Web Creator
Our Simple Web Creator is the fastest way to generate images. Runs entirely in your browser and supports mobile devices.
- Access: Visit the Create Page.
- Features: Uses our "PixFlux" (for medium to extra-large images) and "BitForge" (for small to medium images) models.
- Best for: Quick experiments, base image generation, or working on a mobile device.
- Limitations: Streamlined interface with fewer features than the editor integrations.
2. Characters
Create game-ready characters with 4 or 8 directional views and custom animations — all from simple text descriptions.
- Access: Visit the Characters Page.
- Features:
- Generate characters in 4 or 8 directions from text prompts
- Add walk, run, idle, and other animations with one click
- Export as sprite sheets or individual frames
- Built-in animation preview
- Best for: Game developers needing quick character assets, RPG makers, and anyone creating directional sprites.
- Platform: Works on desktop and mobile browsers.
3. PixelLab Pixelorama (In-browser Editor)
Pixelorama is a free, open-source pixel art editor. We've integrated PixelLab directly into it for a full editing + AI generation experience — all in your browser.
- Access: Open the In-browser Editor.
- Features: Full Pixelorama toolset + PixelLab's AI generation tools.
- Platform: Desktop browsers only.
- Best for: Users wanting an advanced browser-based editor with full creation + generation features.
- Limitations: No support for mobile browsers.
4. Aseprite Extension
Use PixelLab inside Aseprite, the professional-grade pixel art tool.
- Access:
- Features: Seamless AI-powered generation inside your Aseprite workflow.
- Requirements: Aseprite v1.3+. Trial version does not support extensions.
- Best for: Existing Aseprite users who want native integration.
- Limitations: Requires Aseprite and local installation.
Enable AI-powered game development by giving your coding assistant direct access to PixelLab's generation tools through the Model Context Protocol (MCP).
- Access: Visit the MCP Integration Page — pick your client there to get a ready-to-paste config with your token filled in.
- Features:
- Generate characters, animations, tilesets, and isometric tiles from your IDE
- Godot-specific tooling for headless game development
- Complete asset-to-code workflow automation
- Best for: Developers using AI assistants, rapid game prototyping, "vibe coding" workflows.
- Requirements: MCP-compatible AI assistant and active subscription.
Which clients work
MCP is an open protocol, not an Anthropic-only one — it is not limited to Claude. The MCP page ships a ready-made config for each of these:
Claude Code · Claude Desktop · Codex CLI (OpenAI) · Cursor · VS Code · Gemini CLI · Windsurf · Zed · Cline · Continue · Droid · Kiro · Junie · Warp · BoltAI · LM Studio · Perplexity Desktop
Anything else that speaks MCP works too — see "Other MCP Clients" on that page.
How the connection works
PixelLab's MCP is a remote HTTP server, not an npm package — there is nothing to install and no @pixellab/... or @anthropic/... package to add.
- Endpoint:
https://api.pixellab.ai/mcp - Auth: an
Authorization: Bearer <your secret token> header, using the token from your account page - Clients that support remote HTTP MCP servers point straight at that URL with that header.
- Clients that only speak stdio (including Codex CLI) bridge to it with
npx mcp-remote@latest — the MCP page generates the exact snippet, so you don't have to write it yourself.
6. API Access
Use PixelLab in your own software, games, or pipelines through our API.
- Access:
- Directly via the API Docs.
- For Python users, we offer a Python SDK to simplify integration.
- Features: Programmatic access to image generation (PixFlux, BitForge), animation (skeleton, text), inpainting, rotation, and more
- Best for: Automation, dynamic in-game asset creation, and custom tool development.
- Limitations: Requires setup and coding knowledge.
7. Videos
Check out our YouTube channel for tutorials, demos, and behind-the-scenes looks at how to use PixelLab in various ways.